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Jay Moore

Learning Experience Design

AI-enabled training that changes behavior, not just completion rates.

Instructional design for companies where training has to survive contact with real work. 10+ years enterprise UX behind it.

Try the simulation
Jay Moore

Try this first

Most training proves someone finished. This proves they can do it.

Two minutes, right here. You play a manager giving hard feedback, the employee pushes back, and you find out how you handled it.

Or read how I designed it

Dana Whitfield

Analyst, reporting to you

You are a manager. Dana works for you.

Dana's last two reports had mistakes. You are about to bring that up. Dana will push back.

Click through using the provided example text, or write your own reply.


Case studies

When the tool fits, I use the tool.

Two live Rise courses, written the UX way: problem, learner analysis, design decisions, evaluation plan.


Evaluation designed · Level 4

Client Onboarding, Converted to Training

A real product onboarding rebuilt as a Rise course. Personalized per client with merge fields, gated by real approvals, and evaluated by the four numbers the service itself is judged on.

Live course included.

Read the case study

Process

ADDIE is the design process I've run for over a decade with different labels.

Most training measures whether people liked the course. I design for whether they do the job differently.

How I work